Frequently Asked Questions
Is your software dedicated for creating location-based projects?
A location-based service is a general term denoting software services which use geographic data and information to provide services or information to users.
Our platform is dedicated for guided experiences, which means that the content is triggered by human – a guide or an artist – who literally presses the button when its time to change audio track.
On the other hand, in most of the projects created with Remote Player our platform is used precisely for the reason that the audience is moving and the audio content is triggered depending on where they are. So even though we don’t fall into location-based category, we like to use terms location-dependent or location-sensitive.
Does Remote Player has anything to do with GPS, Beacon or UWB positioning?
Nope. These technologies work by triggering audio content based on GPS coordinates, or proximity of the device to sensors. In contrast, audio content in Remote Player is triggered by human – a guide or an artist – who literally presses the button when its time to change audio track.
Remote Player platform is thus best suited for live non-autonomous performances and tours. Also, choosing this kind of control over of automated triggering has other advantages: GPS is normally quite inaccurate in narrow streets and similar spaces, and completely useless indoors, while proximity sensors demand time, expertise and money to install and maintain, especially if your audio experience is designed for the public space.
Does Remote Player work on all smartphones?
Our Native app is currently available only for Android devices and we have a list of Android devices recommended for the optimal experience. Web mode, on the other hand, works on any operational system: Android, iOS or Windows.
You can read more about Native and Web modes here.